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Simple code: Simplicity

Simplest solutions are usually the best solutions. We as software developers work with hard problems and solve a lot of small problems every day. Solving a hard problem itself is a hard job. Though in my opinion it's not enough to solve a hard problem in any possible way but a hard problem should be solved with a simple solution. When a developer comes up with a simple solution to a hard problem then they can declare the problem solved. First a disclaimer. Coming up with a simple solution to a hard problems is itself a very hard problem and takes a lot of time, effort and practice. I've seen my share of "clever" solutions for hard problems and the problem with those is that usually the solution itself is so hard to understand that depending on the size of the problem it may take a developer from hours to days or even weeks to understand how that "clever" solution works. It's a rare occasion when a developer has come up with a simple solution to a hard pr...

Simple code: Contracts

Code works around contracts and contracts should be carefully thought and crafted. What are contracts A High abstraction level of contracts for code are API's. They define a interface that is basically a contract that the producer and consumer of the API agree to use to communicate with each other. Two common forms of API's are libraries that are used in code and external API's  that are used via HTTP, RPC etc. When thinking in a bit deeper contracts consist firstly of functions, methods or external endpoints and secondly of data, more precisely on data models and data types within the models.   Defining contracts Contracts should always be defined with careful thought. I've come accross few times to someone saying that "this is for intenal use only so it doesn't need to defined and/or documented as thoughtfully as a public API would be" but I disagree with that. The same care should be be given to internal and external contracts because the contracts are ...